AI Insights · Timothy · April 2024
Top 5 Fish Games in Colombia Q1 2024: Unified Platform Insights
Explore the performance of top fish games in Colombia during Q1 2024, featuring trends in downloads, revenue, and active users.
In Q1 2024, the top five fish games in Colombia on a unified platform showed varied performance trends in terms of downloads, revenue, and active users. Data from Sensor Tower provides deeper insights into these metrics.
Hungry Shark Evolution from Ubisoft saw a peak in weekly downloads at the start of January with 38K downloads, which then experienced a decline, reaching a low of 11.6K in early March before recovering to 14.7K by the end of the quarter. Revenue fluctuated, peaking at $341 in the second week of January and stabilizing around $228 towards the end of March. Active users started at 156K and saw a mid-quarter dip to 92.5K, before climbing back to 120K.
Fishdom by Playrix had a strong start with $6K in weekly revenue, which saw a slight dip but remained steady around $5K throughout the quarter. Downloads peaked at 30.5K in the third week of January and then decreased to 9.5K by mid-March. The game maintained over 100K active users at the beginning, dipping to around 82K by the end of March.
Save The Fish! Rescue Puzzle from Mesiba Games showed modest download numbers starting with 11.2K in the first week of January, fluctuating through the quarter, and peaking at 11.8K in the last week of March. Active users followed a similar pattern, starting at 17.8K, dipping mid-quarter, and then rising to 17.5K by the end of March. Revenue remained negligible throughout the period.
Hungry Shark World, another Ubisoft title, had consistent download numbers, starting at 7K and ending with a peak of 10.8K in the last week of March. Revenue was relatively low, peaking at $201 in the third week of January and stabilizing around $115 by the end of March. Active users started at 40K, saw a dip mid-quarter, and then rose to 44K by the end of March.
Aquarium Land - Fishbowl World from HOMA GAMES had a steady performance in downloads, peaking at 7.8K in the last week of January and ending the quarter with 3.5K. Revenue remained low throughout, peaking at $61 in the third week of January. Active users started at 40.5K, peaked at 48.4K at the end of January, and ended the quarter with 35.2K.
For more detailed insights and data trends, visit Sensor Tower.